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Written by Dan Zuccarelli
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Tuesday, 27 June 2006 14:42 |
I would say this probably qualifies as our first ever "retro" review since if you're getting your learner's permit this year this game came out the year you were born.
Some co-workers and I were BS'ing about some older games and one of my friends happened to mention Devil's Crush for the Turbo-Grafx 16. Devil's Crush, in case you didn't know, is a video pinball game and was a follow-up to the not-nearly-as-good Alien Crush. Instantly I remembered all about my little TG-16, and how many freaking hours I spent playing this damned pinball game. I decided right then and there I would have to play the game again, just to see if it was a good as I remembered. After acquiring a used system at a farmers' market for 5 bucks, I hit ebay and picked up the game. And last night I had a run at it. How did it fare?
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Written by Dan Zuccarelli
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Monday, 26 June 2006 21:16 |
Our robotic overlords at Destructoid have once again made clear where us meatbags rank in the pecking order of life here on earth. They have taken on the task of not only finding a group of first-person games on the 2600, but ranking them in ORDER! BUM-BUM-BUM!!!! But Wait! My human rebel alliance has an ace up our sleeve, night driver was left off this list and only proves to me that their circuits must be misfiring ;) We've now been charged with the task of finding two more worthy 1st person 2600 games to make the list an even ten. Anyone? I should've known better than to attempt to out-think a robot. Check out the list, it's solid from top to bottom.
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Written by TheBBPS
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Monday, 26 June 2006 19:05 |
Two late night videos, neither exactly new to the blogosphere, but whatever.. I think they're funny, and isn't that really all that matters?I know what you're saying, "You're damn right that's all that matters!" I agree with you dear readers, I agree...
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Written by Dan Zuccarelli
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Monday, 26 June 2006 10:18 |
 You can't keep a marginal website down... Well, getting on the front page of digg.com makes for an interesting afternoon. It would seem an economy hosting plan can't handle the crush of traffic that such a thing can bring. Interestingly enough, when talking to my GoDaddy.com support tech, he didn't even know what digg was, which is strange since GoDaddy is a big sponser of the diggnation podcast. Now for a little nugget of info... Now I'm no Sony basher, really I'm not, but they're PR campaign for the PS3 seems misguided. So far they've told us it's too cheap, it's expensive cause it's like eating a steak, people would buy it even if there were no games, it's not a console it's a computer, they don't care about market share, and now people are going to buy it for it's potential. Stringer recently said that people would flock to the PS3 because of the systems potential. Is it just me or are they trying to tell us there won't be anything available on day one, while at the same time telling us we can't live without it? I'm no fanboy, I'd like all the systems to have great games, but it's hard these days to look forward to the PS3. |
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Written by Dan Zuccarelli
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Sunday, 25 June 2006 14:18 |
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If you can't get the page to load correctly, or navigation is all screwy.... we're currently on the front page of digg anc cannot handle the traffic load. I apologize for the downtime guys, but a premium account is 'tre expensive and if you haven't noticed I'm not running any ads, so for now it's gotta be on the cheap... Although if this keeps up I'll have to upgrade Careful what you wish for I guess... |
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Written by Dan Zuccarelli
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Sunday, 25 June 2006 05:02 |
There are a ton of postings around the web to acknowledge the blue-hairs 15th, but I think Sega Japan has the best thing going, papercraft. That's right, there's a downloadable .pdf file with the pieces to re-create the 1st level from the first game, the Green Hill Zone. Click here to download the coolest papercraft you'll ever see. I just might have to do this. With my boss out of work all week I think I just may spend a good part of my workday rebuilding a video game level from my younger days. If this actually comes together, I'll be sure to post a picture. And if anyone else out there does this,
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and I'll post it. 15 years ago this week Yuji Naka, Naoto Ohshima, and Sega unleashed a new character on the world, who in many ways typified the nineties with his extreme x-games like attitude. Sonic the Hedgehog, with his spiky blue hair and his in-your-face attitude hit the scene like an atombomb and really put the Sega Genesis on the map. He was the perfect mirror of Mario's clean-cut image, and solidified the Genesis as the more grown-up console. |
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Written by Dan Zuccarelli
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Saturday, 24 June 2006 08:56 |
Read this first. It's important.Most of the reviews you read on this site are going to be positive ones. Why??? Simple. We're regular gamers, not official press-type people. We don't get free copies of the games we play. We buy them like anyone else. And as such we do our research and buy the games we think are going to be good. Thereby cutting out the crap games. So we're not being easy on the games we rate in general, we've just filtered out the crap so it never hits our homes. That is all. Over.
Games sorted by system

Atari 2600


DS
Gameboy
SNES
Wii

Playstation
Playstation 2
Playstation 3
Playstation Portable (PSP)

Sega Dreamcast


Xbox
Xbox 360
Other Videogame related reviews
Movies & Television Books Difficult to catagorize |
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Written by Dan Zuccarelli
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Saturday, 24 June 2006 08:52 |
After talking with some fellow grown-ups at this year's E3, I decided to start this little website. I really think there's room in the blogospehere for some intelligent discourse about the videogames we love so much, and we've gotten alot more hits than I ever could've hoped for so soon. This site has been dugg, made del.icio.us, Stumbled Upon, Reddit-ted-ted, and more! I'd like to take a few lines and thank some of the people and websites that have really helped us out.Destructoid - The first site to link us! Joystiq Extra Life - Internet comic extroidinaire! Stupid Evil Bastard VideoGamesBlogger Infendo - Great Nintendo site The sites above were some of the first to mention us on their sites Split Games - French Dangerous Dan Gamers Crunch http://blog.spitaki.org/ - Russia Radio Play House BDC Gamer Zwei Zwei Drei - Russia No, I'm not leet www.joker.si - Foreign but I'm not sure where. Retecool - German (This is just a few... I went through the old records and pulled out what I could. If you linked to me and I didn't mention you, I'm truly sorry, it wasn't on purpose. Email me and I'll fix it.) I'd like to extend the biggest thank you to _________ (your name here). I can't tell you how much I appreciate every single hit the site has gotten. I'm very proud of this site and it really makes me happy to see people stop by and read something. Please stop by again soon and if you want to suggest something you'd like to see more of, less of, whatever...
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Written by Dan Zuccarelli
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Thursday, 22 June 2006 14:32 |
A few of us were sitting around tossing around names of games that we love, old and new, and we started to see a pattern emerge. We talked about gameplay and how much fun the game was, not once did graphics or replayability come up. Yet when I read reviews in magazines or on the web, those are integral parts of a games score. Why?Do graphics or audio come into play when determining if a game is fun or not? Maybe once in a while, but I'm going to guess not very often. If you think about old games that hold a special place in your heart, are they special because of the graphics or because of the gameplay, audio or the storyline? Of course graphics and audio can add a lot to a game, a ton really, but do they make a terrible game playable? I don't think so. I never understood why people go see a movie "Just for the special effects" so why rate our games that way? Lord knows we've all been sucked in by a game just it looked awesome, and usually we're left a tad disappointed. It's like watching "ID4", sure it looked great but that doesn't make it an great movie. Dead or Alive looks great, but if it makes you want to destroy your controller, is it REALLY worth buying? Here's where you come in. You've probably read reviews and thought you could do much, much better. Well guess what. I believe you. Ready to put your writing to the test? |
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Staff
Editor-in-Chief - Jim Squires Managing Editor - Daniel Lloyd Founding Editor - Daniel Zuccarelli
Contributors Bryan Wall Holly Green Lance Coviello Marc Deangelis Mark Peachey Mike Dodd
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